Tutorial Autodesk Revit Architecture 2018
- Group : Teknik
- Kode Produk : REV-06
- Jumlah DVD : 2 DVD
- Resolusi Video : 1280 x 720 pixel
- Isi Paket : Ebooks dan Video Tutorial
- Berat Produk : 192 gram
- Status Stock : Ready/Ada
Harga Total :
- Rp. 90.000
Software (Optional) :
Revit
Revit Architecture 2018 merupakan aplikasi building information modeling (BIM) untuk insinyur sipil yang dapat digunakan menrancang banguan sebuah bangunan. Aplikasi BIM lebih dari sekedar aplikasi 3D modeling.
- 1 ebooks Revit Architecture 2017 format pdf berbahasa Inggris.
- 100 video Tutorial Autodesk Revit Architecture 2018 dengan pengantar bahasa Inggris.
- 14 video Tutorial Revit 2018 New Features for Architecture dengan pengantar bahasa Inggris.
- 72 video Tutorial Revit for Interior Architecture dengan pengantar bahasa Inggris.
- 35 video Tutorial Revit Interior Design Project Techniques dengan pengantar bahasa Inggris.
- 22 video Tutorial Revit to Unity for Architecture Visualization and VR dengan pengantar bahasa Inggris.
- 26 video Tutorial Revit to Unreal for Architecture Visualization and VR dengan pengantar bahasa Inggris.
- Mastering Autodesk Revit 2018 - 1037 halaman
01. Introduction
- Welcome
- Using the exercise files
- Interface changes in Revit 2018
- Introducing Building Information Modeling BIM
- Working in one model with many views
- Understanding Revit element hierarchy
- Recent Files screen and file menu
- Using the ribbon and the QAT
- Understanding context ribbons
- Using the Properties palette
- Using the Project Browser
- Moving and stacking palettes
- Using keyboard shortcuts in Revit
- Navigating views zoom, pan, and rotate
- Selecting objects
- Understanding selection toggles
- Accessing Revit options
- Creating a new project from a template
- Accessing a multiuser projects using Workshare
- Creating and configuring a new project
- Adding levels
- Adding grids
- Refining a layout with temporary dimensions
- Adding columns
- Adding walls
- Wall properties and types
- Using snaps
- Locating walls
- Using the Modify tools
- Adding doors and windows
- Adding plumbing fixtures and other components
- Wall joins
- Using constraints
- Linking AutoCAD DWG files
- Creating topography from a DWG link
- Understanding CAD inserts
- Import tips
- Creating groups
- Mirroring groups to create a layout
- Creating Revit links
- Rotating and aligning a Revit link
- Establishing shared coordinates
- Managing links
- Understanding file formats
- Creating floors
- Creating footprint roofs
- Working with ceilings
- Creating extrusion roofs
- Attaching walls to roofs
- Using the shape editing tools to create a flat roof
- Working with slope arrows
- Adding openings
- Adding Stairs
- Adding railings
- Adding extensions to railings
- Creating a custom basic wall type
- Understanding stacked walls
- Adding curtain walls
- Adding curtain grids, mullions and panels
- Creating wall sweeps and reveals
- Model lines
- Using object styles
- Working with visibility and graphic overrides
- Using view templates
- Hiding and isolating objects in a model
- Understanding view extents and crop regions
- Understanding view range
- Displaying objects above and below in plan views
- Using the Linework tool and Depth Cueing
- Using cutaway views
- Using graphical display options
- Adding rooms
- Controlling room numbering
- Understanding room bounding elements
- Understanding tags
- Adding schedule views
- Modifying schedule views
- Creating a key schedule
- Using images in schedules
- Adding text
- Adding dimensions
- Adding symbols
- Adding legend views
- Creating a detail callout
- Adding detail components
- Using arrays to parametrically duplicate objects
- Adding filled and masking regions
- Understanding families
- Creating a new family from a template
- Using reference planes, parameters, and constraints
- Adding solid geometry
- Cutting holes using void geometry
- Adding blends
- Completing the family
- Working with sheets
- Working with placeholder sheets
- Aligning views with a guide grid
- Exporting to AutoCAD
- Plotting and creating a PDF
- Next steps
01. Introduction
- Welcome
- Using the exercise files
- Interface changes in Revit 2018
- Text enhancements
- SATRhino import
- Collaboration model
- Global parameters Radius, diameter, and EQ
- Stair and railing UI enhancements
- Multistory stairs
- Railing enhancements
- Perspective view editing
- Schedule links and groups
- Model group and link parameters
- Next steps
01. Introduction
- Welcome
- Using the exercise files
- Creating floor plan views
- Using view templates
- Creating interior elevation views
- Creating camera views
- Organizing the project browser
- Assigning finishes to rooms
- Creating a room finish schedule, part 1
- Creating a room finish schedule, part 2
- Creating new materials
- Material display in drawings
- Material display in tenderings
- Tagging materials (BIM)
- Materials at floors
- Placing interior walls
- Wall properties
- Creating custom wall types
- Sweeps within wall types
- Reveals within wall types
- Manual placement of wall sweeps
- Fix sweep conditions
- Adding openings
- Modify wall profiles
- Painting materials on walls
- Modeling materials at walls
- Applying your skills
- Loading families into Revit
- Placing furniture
- Placing cabinets
- Placing countertops
- Placing the sink
- Adding a kitchen island
- Placing lights in ceilings
- Light fixture overview
- Adjust lighting levels for renderings
- Introduction to the Family Editor
- Mass objects
- Void objects
- Create a vase
- Creating reference planes
- Adjust mass objects
- Making furniture parametric
- Create a furniture family
- Creating a table top
- Creating table legs
- Add reference planes
- Model the table legs
- Create a table type
- Modeling the sofa arms
- Modeling the sofa base
- Modeling the cushions
- Modeling the sofa back
- Creating detail with voids
- Adding materials
- Finalizing the design
- Creating a casework family
- Create a base
- Model doors
- Adding voids
- Assigning materials
- Casework in plan view
- Creating cabinet types
- Creating design options (views)
- Adding existing content to an option
- Placing furniture in the design options
- Viewing the design options
- Viewing a design option in 3D
- Finalizing the design option
- Place a camera
- Rendering interface
- Next steps
- Exercise Files
01. Introduction
- Create stunning presentations for interior design
- What you should know
- Taking care of business
- Head over feet
- Creating the interior elevation
- Set it and forget it
- Laying out and setting up
- Seeing things clearly
- Working with the camera
- Putting things in their place
- Getting organized
- Adding custom materials - Part 1
- Adding custom materials - Part 2
- Texturizing
- Classifications
- Understanding design options
- Using phasing and options together
- Connecting the dots
- Adding casework and other equipment - Part 1
- Adding casework and other equipment - Part 2
- Understanding component visibility
- Placing kitchen components
- Creating extrusions
- Creating revolves
- Adding materials
- Finishing touches
- Digital staging
- Adding materials by component
- Adding materials by paint
- Placing a ceiling for lighting
- Proper lighting techniques - Part 1
- Adding a studio light
- Rendering a view in place
- Rendering a view in the cloud
- Next steps
01. Introduction
- Underutilizing your 3D models
- What you should know
- Prepare your Revit model for export
- Set up your export views
- Export geometry
- Link model into 3ds Max
- Remap UVW
- Get to know the Unity interface
- Organization in Unity projects
- Import the geometry
- Place geometry in a scene
- Search and replace elements
- Topography and context
- Introduction to materials in Unity
- Import and create materials
- Add materials to your scene
- Introduction to lighting in Unity
- Adjust your sunlight
- Fly-through camera
- First-person walkthrough
- Room-scale VR
- Next steps
01. Introduction
- Welcome
- What to know
- Exercise files
- Prepare your Revit model for export
- 3ds Max Datasmith export
- Unreal Datasmith import
- Datasmith Product Viewer
- Limitations and workarounds
- Introduction to Unreal materials
- Create a custom material
- Swap out materials in your model
- Material instances
- Introduction to Unreal lighting
- Types of lights
- Lightmaps and UVs
- Add in the sky
- Post-processing
- Introduction to Blueprint visual scripting
- Blueprint components
- Adding basic logic
- Level Blueprint
- Interactive material
- Cooking content for the OS
- Build and run
- Considerations for VR
- Next steps
Keterangan Produk | |
Jumlah DVD | 2 DVD |
Resolusi Video | 1280 x 720 pixel |
Berat Produk perPaket | 192 gram |
Produk Sejenis :
Tutorial Etabs 2016
Rp. 90.000
ETABS merupakan suatu program yang dipergunakan untuk melakukan analisis dan desain pada suatu struk..
Tutorial 3ds Max 2018
Rp. 65.000
Autodesk 3ds Max merupakan 3D computer graphics program yang berfungsi untuk membuat animasi 3D, mod..
Tutorial AutoCAD 2009
Rp. 65.000
AutoCAD merupakan sebuah program yang biasa digunakan untuk tujuan tertentu dalam menggambar serta m..
Tutorial AutoCAD Civil 3D 2014
Rp. 65.000
AutoCAD Civil 3D adalah software untuk disain teknik sipil, analisis dan simulasi. AutoCAD Civil 3D ..
Tags: tutorial revit arsitektur, revit arsitektur 2018, ebook revit arsitektur