Tutorial Maxon Cinema 4D Release 18
- Group : Grafis
- Kode Produk : MC-003
- Jumlah DVD : 2 DVD
- Resolusi Video : 1280 x 720 pixel
- Isi Paket : Ebooks dan Video Tutorial
- Berat Produk : 192 gram
- Status Stock : Ready/Ada
Harga Total :
- Rp. 90.000
Software (Optional) :
Maxon Cinema
Maxon Cinema 4D adalah software yang akan membantu kita dalam membuat animasi gerak 3D, efek visual, dan rendering aplikasi. Cinema 4D ini memungkinkan anda untuk menghasilkan konten digital yang sangat menarik dengan cepat dan mudah yang didukung dengan berbagai macam fungsi untuk penciptaan karakter, integrasi stereografik, dan juga rendering fisik. Software ini memiliki semua fungsi yang dibutuhkan dalam penciptaan gambar dan animasi 3D dengan sangat mudah dan professional.
- 2 ebooks Cinema 4D R18 format pdf berbahasa Inggris
- 60 video CINEMA 4D R18 Essential Training Motion Graphics dengan pengantar bahasa Inggris.
- 50 video Cinema 4D R18 Essential Training Product Visualization and Design dengan pengantar bahasa Inggris.
- 20 video CINEMA 4D R18 Essential Training The Basics dengan pengantar bahasa Inggris.
- 51 video CINEMA 4D R18 Essential Training VFX dengan pengantar bahasa Inggris.
- Beginner’s Guide to Create Models With 3ds Max 2018 and CINEMA 4D R18 Studio - 494 halaman
- Quickstart Cinema 4D R18 - 141 halaman
00. Introduction
- Welcome
- What this course is and isn't
- How to use the exercise files
- What are motion graphics
- How do motion graphics artists use CINEMA 4D (C4D)
- Examples of work
- Big picture concepts
- Starting a scene for the first time
- Workflow tips
- Create a start scene
- What are splines
- Create and manipulate splines
- Build complex shapes with spline masks
- Create geometry with splines
- Work with Adobe Illustrator files
- Import and clean up Illustrator files
- Extrude to add depth and detail
- What is the Timeline
- F-curve manipulation
- Create stops, starts, and eases
- Create a camera animation
- Copy and offset keyframes
- Move animated objects
- What are special tracks
- What is MoGraph
- Create clones
- Use effectors
- Deform objects with effectors
- Enable objects to be animated with MoGraph
- Other MoGraph objects
- Overlapping clones and bounding boxes
- Break objects into pieces
- Offset animation with the Step effector
- How do lights work
- Use different types of shadow
- Add falloff for realistic lighting
- Scene lighting
- Create a basic light setup
- What are materials
- Create and apply materials
- Manipulate materials on objects
- Create color and patterns with shaders
- Make things shiny and reflective
- Create reflection objects
- Make things have bumps
- Animate animated materials
- The motion graphics pipeline
- Compositing tags
- Common render settings
- Set up multipass renders
- Set up takes
- Create previews and final renders
- What is CINEWARE
- The AEC workflow
- Challenge overview
- Solution
- Solution Animating MoGraph and cameras
- Solution Lighting and texturing
- Solution Rendering and compositing
- Next steps
00. Introduction
- Welcome
- What this course is and isn't
- Using the exercise files
- What is product visualization
- How is C4D used for product visualization
- Examples of work
- Big picture concepts
- Understanding the hierarchy
- Manipulating models
- Importing models
- Working with subdivision surfaces
- Using splines to alter models
- How to create a cross-section of a model
- What are materials and textures
- Creating and applying materials
- Bumpy materials
- Luminous materials
- Reflective materials
- Refractive materials
- Applying materials with alpha channels
- Modifying existing materials
- What is rendering
- Basic render settings
- Which renderer should I use
- Differences between standard and physical
- Adding a camera
- Changing camera settings
- Adding depth of field
- Product shot lighting concepts
- Creating a simple photographic studio
- Adding lighting to the photographic studio
- What is Global Illumination
- Global Illumination settings
- Lighting with HDRIs
- Polygonal lighting
- Using ambient occlusion
- GI and AO tips and tricks
- What is multipass rendering
- Setting up multipass renders
- Creating mattes to isolate objects
- Creating takes and using overrides
- Render takes using tokens
- Compositing mutipass renders
- Color correction using mattes
- Adding finishing touches and exporting
- Challenge overview
- Solution Camera, materials, and lights
- Solution Takes, settings, and output
- Solution Compositing
- Next steps
00 Introduction
- Welcome
- How to use the exercise files
- How 3D artists use C4D
- Artists's work examples
- Big picture concepts
- Get to know the interface
- Useful preferences and setup
- Project stages
- Illustrator preparation
- Clean up Adobe Illustrator artwork
- Model the logo
- Extrude shapes
- Animate the model
- Animate the camera
- Light the scene
- Create and apply materials
- Render the project
- Take it further
- Identify what kind of C4D artist you want to be
- Next steps
01. Introduction
- Welcome
- What this course is and is not
- Exercise files
- What is VFX
- How is C4D used by VFX artists
- Examples of work
- Bigpicture concepts
- What is motion tracking
- Analyzing the shot
- Setting up our project for tracking
- Automatic tracking
- Manual tracking
- Solving the 3D camera
- Adding a coordinates system
- Testing the solve with geometry
- Importingexporting the tracked data
- Removing Lens Distortion
- Solving and saving lens profiles
- The philosophy of VFX modeling
- Importing a model
- Cleaning up a model hierarchy
- Incorporating a model with a tracked scene
- Basic animation for VFX
- Manipulating keyframes and curves
- Introduction to materials
- Applying materials
- Creating a shiny material
- Creating a refractive material
- Creating a displaced material
- Working with the Texture Manager
- Overview of VFX lighting
- Working with C4D lights and shadows
- Lighting with Sky objects
- Working with GI
- Using the Camera Calibration tag
- Adding geometry and projected textures
- Baking textures with Projection Man
- Cleaning up textures in Photoshop
- Relighting with Physical Sky
- Animating a camera
- Reapplying lens distortion
- What is VFX compositing
- Setting up multipass renders
- Preparing takes
- Rendering with tokens
- Compositing multipass renders
- Challenge overview
- Solution Calibrate and model
- Solution Bake textures and paint
- Solution Light, render, and finish
- Next steps
Keterangan Produk | |
Jumlah DVD | 2 DVD |
Resolusi Video | 1280 x 720 pixel |
Berat Produk perPaket | 192 gram |
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Tags: cinema 4D, animasi 3D, efek visual, efek animasi, cinema 4D R18